Catalin Zima-Zegreanu
This user hasn't shared any biographical information
Homepage: http://www.catalinzima.com
Posts by Catalin Zima-Zegreanu
Chickens are approaching!
Feb 13th
6 wallpapers
are contained in the Chickens Can’t Fly Theme! Last Friday the official “Chickens Can’t Fly Windows 7 Theme” was made available for everyone to download and try here.
Let our courageous and fearless Chicken adorn your desktop, and listen to its suave clucking when you get an email, a system notification, an error, or when you shut down your PC to finally go and sleep.
5 people compose the core team
that designed and made Chickens Can’t Fly. They are 3 super-skilled developers, 1 uber-fantastic artist and 1 modestly-handsome-and-smart-and-shy game designer
We were backed up and helped by countless other people that were really talented (special thanks to our music composer), supportive and excited about the game. We couldn’t have brought the game to it’s current state without the help of everyone around. And lots of thanks go to the amazing people at Microsoft Studios that worked with us!
4 full sized laboratories
are unlocked after completing the tutorial. You probably know their names by now, but I’ll repeat them nonetheless:
- Butchery: avoid cleavers and the butcher, eat sausages and live on the edge!
- Cemetery: witches are chasing you, zombies await you and Hypno Chicken hypnotizes you!
- Military: trenches are not place for a Chicken. So Chicken gets some nukes and levels everything around it!
- Physics: all manner of deadly electrical machinery await Chicken and it’s clone. But Chicken has EMP!
See a sneak peek of all these laboratories below, in the gameplay preview trailer!
3 thousand items of feedback
were received from players of Chickens Can Dream, and we enjoyed reading them all.
We got some really helpful stuff, varying from people asking us to make the game easier, to suggesting new obstacles and power-ups, to simply praising us for the game and making us feel happy on a rainy day!
We simplified the rocket launcher, we added nukes and zombies, made the chicken more dynamic, made the game an Xbox LIVE title, added music, overhauled the input, came up with short, focused levels, visual feedback for effects, and many many others. And comments like “i love u,chicken. Dream on” or “i think chickens especially boy ones should stop dreaming of naked girl chickens. I write this cause I am a girl” really made our hearts burst in rainbows of colors and ponies and unicorns.
There were also some ideas that no matter how hard we tried, our bosses didn’t let us put in the game
- maybe you could have a knife that chops off the chicken’s head, so the chicken goes crazy for a certain time, and you have to get past the checkpoint before the time runs out or you’ll die!
- there should be a naked pic of angelina jo lee if you beat the game
- i would marry this game thats how much i love it. (sorry, the game is too young to get married right now…)
- obstacle: angry poo throwing monkey
- add marijuana, and the effect could be hallucinations
The feedback form is there in Chickens Can’t Fly too, and we’re really excited to hear more feedback.
2 days left
until the game comes out! That’s right, after almost 1 year of waiting, Chickens Can’t Fly will be available on February 15, 2012!
1 game we hope you’ll enjoy
We’ll be watching the internetz on Wednesday to see if you, the players, like the game!

Chickens Can’t Fly is a Must Have Game!
Jan 10th

At CES 2012 today, Microsoft just announced their new promotion for Windows Phone games called Must Have Games, and we’re extremely glad to announce that Chickens Can’t Fly is part of it, right up there with other big-time developers.
It’s been almost 19 months since we began working on this project, and it’s evolved quite a lot from the first design. All the improvements were done to ensure the best possible experience for the players, and we got a lot of helpful feedback from people playing Chickens can Dream, which we released in February last year on the marketplace.
Chickens Can’t Fly is set to launch in early February, and we’re really excited to show you how much it evolved from Chickens Can Dream. Here are some of the things you’ll get in the game:
- Play across 5 laboratories: Hatchery, Butchery, Cemetery, Military and Physics
- Each laboratory has its own set of obstacles, power-ups and power-downs
- Over 50 Experiments with varied objectives and play-styles
- Survival Mode – the classic CCD experience streamlined, expanded and improved, available for each Laboratory
- Xbox LIVE Achievements and Leaderboards
- Global Weekly Challenge: play the same level as everyone in the world and see how you rank up in the Leaderboards
- Other features: Ringtones, Live Tiles, Fast App Switching
See the latest trailer below!
Chickens Can’t Fly Update
Nov 29th
We’re glad to tell you that Chickens Can’t Fly is on track, and we’re eager to get it into your hands.
We don’t have a release date yet to announce, but we’ll let you know as soon as we can.
Meanwhile, here are some screenshots from the game.








We’re looking forward to getting the game out and we can’t wait to hear what you think.
See you soon!
Next Chickens Can Dream Update
Feb 26th
Right after we submitted the first version of Chickens Can Dream to certification, we started working on the next update. Our main goals for this update were:
- add a tutorial to make it easier for people to learn how to play
- fix bugs – this include the two crashes reported by users
- balance difficulty. We had the feeling the game was sometimes too hard, but we didn’t know how much until highscores started showing up. Seeing the progress made by top entries made us realize people are not really getting to see all the cool the obstacles and collectibles we prepared. So we changed the difficulty such that early checkpoints will now be easier, and you’ll get to progress faster and get more cool stuff. We hope this will allow you to spend more time in the game
- add option to see either the global highscores, or find your position in the highscores table and see who’s around you, so you know the next score you need to beat.
All of this will be in the next update (V1.1), which we’re trying to get through certification next week.
As for future updates, we want to assure you you didn’t download just a beta version of a game. You downloaded a game we truly love and want to support as best as we can. So we’ll be bringing bug fixes as they are done, and add facts regularly, in parallel with working on Chickens Can’t Fly.



